Changing the Face of Nature: Difference between revisions
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[[File: 62 builders guild.jpg|thumb|The Great Hall of the Builder’s Guild in Barforos]] | [[File: 62 builders guild.jpg|thumb|The Great Hall of the Builder’s Guild in [[Barforos]]]] | ||
The natural landscape has been transformed primarily by deforestation, to make way for vast tracts of land for light agriculture and herding. | The natural landscape has been transformed primarily by deforestation, to make way for vast tracts of land for light agriculture and herding. | ||
The well-established Royal Road has also noticeably altered the natural vista in certain places, such as where it cuts through a forest, or winds up and down hilly terrain. | The well-established [[Royal Road]] has also noticeably altered the natural vista in certain places, such as where it cuts through a forest, or winds up and down hilly terrain. | ||
Large flying creatures, such as griffons, aren’t indigenous to Kalderesh but they are now not unusual sights in the skies above. | Large flying creatures, such as griffons, aren’t indigenous to Kalderesh but they are now not unusual sights in the skies above. | ||
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Within the patchwork of planted fields are settlements of various sizes. The vast majority are small villages, but several sprawling urban centres, often located on the coast or along river courses, drastically change the skyline. | Within the patchwork of planted fields are settlements of various sizes. The vast majority are small villages, but several sprawling urban centres, often located on the coast or along river courses, drastically change the skyline. | ||
Kalderesh's unique [[architecture]] employs specific [[construction techniques]], which | Kalderesh's unique [[architecture]] employs specific [[construction techniques]], which influences the design of [[Religious structures|religious structures]], [[Settlements in Kalderesh|types of settlements]] and the [[Settlement layout|layout of settlements]]. | ||
Latest revision as of 15:10, 18 March 2022
The natural landscape has been transformed primarily by deforestation, to make way for vast tracts of land for light agriculture and herding.
The well-established Royal Road has also noticeably altered the natural vista in certain places, such as where it cuts through a forest, or winds up and down hilly terrain.
Large flying creatures, such as griffons, aren’t indigenous to Kalderesh but they are now not unusual sights in the skies above.
In isolated pockes, stone quarries have changed the surface appearance of nature, cutting into a mountainside or levelling hilly slopes. Underground, several extensive mines exist, extracting coal, precious stones, precious metals, and other mineral wealth.
Within the patchwork of planted fields are settlements of various sizes. The vast majority are small villages, but several sprawling urban centres, often located on the coast or along river courses, drastically change the skyline.
Kalderesh's unique architecture employs specific construction techniques, which influences the design of religious structures, types of settlements and the layout of settlements.